Posted by
Doug Haber on 2024-04-20
Years ago I saw one of the
amazing endless zooming sites and started wondering how it worked. I tried to make my own and ended up accidentally creating a parrot parade.
Read more Posted by
Doug Haber on 2022-08-20
Leshy Labs the company is no more. The site will continue on as my personal site and blog.
Read more Posted by
Doug Haber on 2015-08-05
Back in 2013, I made a tiny Julia fractal browser with stripe average coloring support for the JS1k Spring Competition. In this post I will release the code along with some explanations of how it works, and how it was made small enough to fit in 1024 bytes.
Read more Posted by
Doug Haber on 2014-12-16
A new release of Leshy Fractal Explorer is out. Included in this release is experimental support for stripe average coloring and color cycling, as well as a large number of other changes and fixes.
Read more Posted by
Doug Haber on 2014-11-04
The Unity3D game engine is a powerful tool that I'd love to make use of, but lack of Linux support for their editor has made it an awkward fit for my environment. Recently, I took a few tries at getting it running on Linux, and I have documented the results here.
Read more Posted by
Doug Haber on 2014-09-16
Some Linksys routers have options for sending notifications out every time a network connection is initiated. This makes it possible to see what is happening on the local network. I could not find a satisfying tool for viewing this on Linux, so I made one. Read on for the details.
Read more Posted by
Doug Haber on 2014-08-28
A couple of days ago we released an intentionally difficult game jam game that we made last weekend called
Amazon Delivery. The constant feedback seemed to be that it was too difficult. The game has now been made easier to play. Read on for some notes on the changes.
Read more Posted by
Doug Haber on 2014-08-26
Last weekend at HOGJam #5 we created a new game in less than 32 hours. In
Amazon Delivery you maneuver a drone carrying a package through the Amazon jungle while avoiding trees, birds, and volcanoes. Read on for some notes on the development of the game.
Read more Posted by
Doug Haber on 2014-05-29
Support for grid based remapping has been added to Leshy SpriteSheet Tool. This makes it possible to break apart and work with sprite sheets that are perfect grids.
Read more Posted by
Doug Haber on 2014-03-29
A new version of Leshy Tuner, our HTML5 chromatic instrument tuner is being released. With this update, it is now possible to use Leshy Tuner as a web widget.
Read more Posted by
Doug Haber on 2014-02-14
Over the years I've worked on a lot of JavaScript projects, many of which have not been released. In this article we will walk through a gallery of screenshots of projects that are in progress and discuss some of things learned while working on them.
Read more Posted by
Doug Haber on 2014-02-11
A new exporter has been added to Leshy SpriteSheet Tool in order to provide better compatibility with popular tools. The new release also contains some small fixes and cleanups.
Read more Posted by
Doug Haber on 2014-01-09
Leshy SpriteSheet Animator now supports the ImpactJS
animation-importer plugin. Using this makes it possible to export animations and then load them directly into ImpactJS, without requiring further modification.
Read more Posted by
Doug Haber on 2013-12-16
We are releasing our games
Freedom Frog and
Chicken Attack! from the first two HOGJams. These are relatively unpolished games made in very short periods of time. Read on for some development notes.
Read more Posted by
Doug Haber on 2013-12-03
Leshy SpriteSheet Tool is a browswer-based utility for creating, packing, and modifying sprite sheets and texture atlases. This post discusses the various features and how to use them.
Read more Posted by
Doug Haber on 2013-08-18
A week ago a game jam was proposed where everyone was to use the same artwork to make games over a one period. I decided to make a multiplayer platformer game with capture the flag dynamics. This post will go over the results.
Read more Posted by
Doug Haber on 2013-08-04
There are a lot of different tools available for making animated GIFs in Linux. This post discusses my approach at converting videos into animated GIFs from the command line in Linux.
Read more Posted by
Doug Haber on 2013-08-04
Moving forward, our blogging will be broken down into sections. This change is being made so that official Leshy Labs news and announcements can be seen separately from development blogs. Anyone subscribing through RSS may want to update their subscriptions. Details are inside this post.
Read more Posted by
Doug Haber on 2013-06-16
Leshy SpriteSheet Animator has been updated to support exporting animations for CreateJS and ImpactJS. In addition, there have been several bug fixes and cleanups. This post will also include documentation for the JSON file formats.
Read more Posted by
Doug Haber on 2013-06-13
The program "Leshy SpriteSheet Animator" is being released. It is an HTML5 tool for previewing and testing sprite sheet animations.
Read more Posted by
Doug Haber on 2013-05-10
We have just released Leshy Tuner. It is a chromatic tuner that can be used for tuning guitars and other instruments. Leshy Tuner makes use of functionality introduced with new web standards, and so it works just by going to a web page with no needed plugins.
Read more Posted by
Doug Haber on 2013-01-01
SFMaker is a tool used for generating sound effects reminiscent of those found in old video games. It can be used to generate WAVE files or through its JavaScript library to procedurally generate sound effects. The tool is targetted at game developers, but may be useful to anyone looking to create sound effects.
Read more Posted by
Doug Haber on 2012-12-27
Leshy Fractal Explorer is a customizable HTML5 fractal browser. It has many features such as auto-zooming and fractal audio generation. This post provides a guide for getting started.
Read more Posted by
Doug Haber on 2012-12-23
Welcome to the beginning of Leshy Labs. We are planning to release a number of web based applications and games through this site as well as news and technical articles through this blog.
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